Builds of SheepShaver are available for Mac OS X, Windows and Linux. Using SheepShaver (along with the appropriate ROM image) it is possible to emulate a PowerPC Macintosh computer capable of running Mac OS 7.5.2 through 9.0.4. If you are able to author a very useful improvement with a minimum of changes, we might merge your changes. SheepShaver is an open source PowerPC Apple Macintosh emulator. It should be fairly easy given the scope of the project. We encourage you to fork Ludo and add the feature yourself. The answer is likely to be no, as we're trying to keep the code small, so only bugfixes are really welcome. Ludo's scanner faster for this reason and because it leverages goroutines. No, the scanner logic is basically the same and Ludo supports even less ROM formats.ĬDs are scanned based on file name instead of serial number. Does Ludo offer a better scanning method compared to RetroArch? Implementing Ludo as a menu driver of RetroArch would solve none of these core issues.įor now, Ludo distinguishes itself from RetroArch by offering less features and focusing on a more easy to use interface. RetroArch is an extremely active project and has a growing codebase that makes it harder to reach stability.Īlso, RetroArch is a very powerful and sophisticated frontend, and one of the common criticisms is that it exposes too many configuration options for the average retro gamer. It is also important to not introduce changes at a high rate. ROM: full-featured DOS implementation (SD card) You can attach an SD card image with -sdcard there is a sample image in.
To keep software stable on a number of different platforms, it is important to keep a small codebase with a good test coverage.
On their website, you can find a lot of guides like how to rip games, increase performance, and configure controllers. Another thing that’s worth mentioning is that the emulator has a lot of documentation behind it. Why not implement Ludo as a menu driver in RetroArch? The emulator is designed to work for Mac, Windows, and Linux. It definitely shares a lot of the same core values. It also shares some of the same developers, as kivutar is an important contributor of the libretro team, and all the people who provided help have also been members of the Libretro community. Same cores, similar UI patterns, joypad driven UI, same game thumbnails, mostly the same game database, same terminology. We have created a workaround for Linux users who have problems locking the mouse in windowed mode after upgrading X.org to 1.20. Like RetroArch, Ludo is a libretro frontend, so the way of communicating with the emulators is the same. The cores are packaged in the frontend so no additional step is required to launch a game. For example we support less cores, and choose cores for the user.
Ludo will stay smaller than RetroArch by only implementing the core features and by targeting less platforms.īy not adding advanced functionalities, we aim to deliver a stable frontend for beginner users on Windows, Mac OSX and Linux. Frequently Asked Questions How is Ludo different from RetroArch?